﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GtsServer.Model
{
    [Serializable]
    public partial class OrderDetailMould
    {
        public OrderDetailMould() { }
        private int _id;
        private int _netType;
        private int _chargeMode;
        private int _gameType;
        private int _appID;
        private int _prizeID;
        private int _taskID;
        private int _orderID;

        public int Id
        {
            get { return _id; }
            set { _id = value; }
        }
        public int NetType
        {
            get { return _netType; }
            set { _netType = value; }
        }
        public int ChargeMode
        {
            get { return _chargeMode; }
            set { _chargeMode = value; }
        }
        public int GameType
        {
            get { return _gameType; }
            set { _gameType = value; }
        }
        public int AppID
        {
            get { return _appID; }
            set { _appID = value; }
        }
        public int PrizeID
        {
            get { return _prizeID; }
            set { _prizeID = value; }
        }
        public int TaskID
        {
            get { return _taskID; }
            set { _taskID = value; }
        }
        public int OrderID
        {
            get { return _orderID; }
            set { _orderID = value; }
        }

    }
    public partial class OrderDetailMouldShow : OrderDetailMould
    {
        private string _orderAccount;
        private string _taskName;

        public string TaskName
        {
            get { return _taskName; }
            set { _taskName = value; }
        }

        public string OrderAccount
        {
            get { return _orderAccount; }
            set { _orderAccount = value; }
        }

        private string _stateName;

        public string StateName
        {
            get { return _stateName; }
            set { _stateName = value; }
        }

        private string _name;

        public string Name
        {
            get { return _name; }
            set { _name = value; }
        }
        private string _iMSI;

        public string IMSI
        {
            get { return _iMSI; }
            set { _iMSI = value; }
        }
        private decimal _price;

        public decimal Price
        {
            get { return _price; }
            set { _price = value; }
        }
        private int _state;

        public int State
        {
            get { return _state; }
            set { _state = value; }
        }
        private DateTime _createTime;

        public DateTime CreateTime
        {
            get { return _createTime; }
            set { _createTime = value; }
        }
        private DateTime _payTime;

        public DateTime PayTime
        {
            get { return _payTime; }
            set { _payTime = value; }
        }
    }
}
